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研究員  |  吳毅成  
 
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education
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Professional activities
 
Editorship
  1. Guest Editor , IEEE Transactions on Games (a.k.a. IEEE Transactions on Computational Intelligence and AI Games) (SCI) (2018)
  2. Editor-in-chief, ICGA Journal (SCI) (2017–present)
  3. Associate Editor in the Editorial Board, IEEE Transactions on Games (SCI) (2014–present)
  4. Member of Editorial Board, Journal of Experimental & Theoretical Artificial Intelligence (SCI) (2014–present)
  5. Member of Editorial Board, Journal of Game Puzzle Design (2014–present)
  6. Section Editor in the Editorial Board, ICGA Journal (SCI) (2013–2016)
  7. Guest Editor, Journal of Information Science and Engineering (SCI (2012)
  8. Guest Editor, ournal of Knowledge Based Systems (SCI) (2012)
Conference Services
  1. Conference Co-chair , The Conference of Taiwan Computer Game Association (TCGA 2020) (2020)
  2. Conference Co-chair, The Sixteenth Conference on Advances in Computer and Games (ACG2019) (2019)
  3. Conference Co-chair, The International Conference on Computers and Games (CG 2018) (2018)
  4. Workshop Co-chair, EITA (Emerging Information and Technology Association) conference, MIT, Massachusetts (2018)
  5. Co-chair, Human vs. Computer Go Competition in IEEE WCCI 2016 (2016)
  6. Workshop Co-chair, Workshop on Artificial Intelligence, in International Computer Symposium (ICS) (2016)
  7. Conference Chair , The 2016 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2016) (2016)
  8. Conference Co-chair, 2016 AI forum by TAAI (2016)
  9. Conference Chair, 2015 IEEE Conference on Computational Intelligence and Games (IEEE CIG 2015) (2015)
  10. Conference Co-chair , 2015 AI forum by TAAI (2015)
  11. Honorary Conference Co-Chair, The 2015 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2015) (2015)
  12. Workshop Co-chair, the International Conference on Arts, Culture, New Media, and Entertainment 2014 (EITA-New Media 2014) (2014)
  13. Chair, International Workshop on Computer Games 2013 (IWCG 2013) (2013)
  14. Chair, TCGA 2013 Computer Game Tournament (2013)
  15. Chair, TCGA 2013 Workshop (2013)
  16. Chair, International Workshop on Computer Games 2012 (IWCG 2012) (2012)
  17. Chair, International Workshop on Computer Games 2011 (IWCG 2011). (2011)
  18. Chair , Computer Game Tournaments (WCG 2011) (2011)
  19. Track Convener, Desktop Distributed System of the International Symposium for Grids and Clouds (ISGC 2011) (2011)
  20. Chair, Workshop on Computer Games and Fuzzy-based Game Application (WCGFGA 2011) (2011)
  21. Chair, International Workshop on Computer Games 2010 (IWCG 2010) (2010)
  22. Chair, The World Computer Chinese Chess Championship (2010 全球電腦象棋爭霸賽) (2010)
  23. Conference Chair , The 2010 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2010) (2010)
  24. Chair, The Congress of TAAI Computer Game Tournaments (2010)
  25. Technical Program Committee, ICML 2021, NeurIPS 2020, AAAI 2020, IJCAI 2018~2020, IEEE CIG 2013~2018, IEEE COG 2019~2021, ACG/CG 2005, SC2 2011~2019, TAAI 2010, TCGA 2010 ~ current, IRC 2018, MCS workshop 2020, etc.
  26. Advisory Committee, TCGA Computer Game Tournaments 2014-2017, TAAI Computer Game Tournaments 2014-2018, TAAI 2012-2014, 2019, EITA, etc.
  27. Evaluation committee, Nominations Chess Base Best Publication Award; MOST Project Evalution Board (複審委員); IEET 主審; 旺宏科學獎主審 (2016 ~).
 
 
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